Equipment and Weapons

A Stargate explorer is equipped with the best instruments, armor, and weapons that the world’s militaries can provide.

Typical SG Team Bundle:

Unmarked waterproof "sea bag" (to store bundle)

2 sets standard BDUs (black, sand, jungle or snow)

Combat Boots

Baseball caps (plains, forest, swamp, desert, ice, and urban)

Load Bearing Harness

Field Protective Mask (S1, 141)

Chemical Agent Detector Paper (S1, 142)

3 Nerve Agent Antidote Kits (S1, 142)

Skin Decontamination Kit (S1, 142)

Magnetic Compass

Canteen

Flashlight

GDO (off-world missions only)

1 day's MREs (Meals Ready to Eat)

Tactical Deployment Vest

Tactical Radio

Standard-Issue Weapons (S1, 166)

FN P90

Colt M1911A1 .45

Or Zat Gun Or Wraith Stunner

Bayonet or Survival Knife (S1, 166)

Melee Weapons

Weapon Name

RP Cost

Damage

Awl, ice pick, household scissors, pocket knife, screwdriver, stake

1

STR+2

Axe, battle

2

STR+3D

Ball and chain

2

STR+2D

Bullwhip

1

STR+1D

Club (non-spiked), large stick

1

STR+1D+1

Club (spiked)

1

STR+1D+2

Hatchet

1

STR+1D+1

Halberd

2

STR+3D

Katana

2

STR+3D

Knife (large kitchen), dagger, stiletto

1

STR+1D

Mace

2

STR+1D+1

Morning star

2

STR+3D

Nunchaku

1

STR+1D+2

Quarterstaff

1

STR+1D+2

Rapier

1

STR+2D

Sai

1

STR+1D+1

Sap

1

STR+1D

Spear

1

STR+2D

Sword, broad/long

2

STR+2D+2

Sword, short

1

STR+1D+2

Sword, two-handed

2

STR+3D+1

Tonfa

1

STR+1D+2

Trident

2

STR+2D+2

War hammer

2

STR+3D

Alien Melee Weapons

WeaponName

Asgard Shock spear

Pain Stick

Type

Melee Weapon

Melee Weapon

Scale:

Character

Character

Skill:

Melee Weapon: Asgard Shock Spear

Melee Weapon: Pain Stick

Ammo:

100

 

Resource Points:

8

 

Cost:

   

Damage:

3D Energy / STR+2D Melee

 

Qualities:

DP, TD

 

Source:

SGS1 p175

 

Bow and Missile Weapons

Weapon NameTypeScaleSkillRPRangeDamageAmmo
Qualities, Mods, and Effects
Blowgun and DartBlowgunCharacterMW: Blowgun110/40/100m1D
Bow, CompositeBowCharacter
MW: Bow, Composite
210/60/250STR+3D+1
Bow, LongBowCharacterMW: Bow, Long210/100/250STR+2D+2
Bow, ShortBowCharacterMW: Bow, Short110/100/250STR+1D+2
Arrows, Standard---
1 per 100
--
Arrows, Signal---
1 per 100
--
Crossbow, LightCrossbowCharacter
MW: Crossbow, Light
210/100/2004D
Crossbow, HeavyCrossbowCharacter
MW: Crossbow, Heavy
310/100/3004D+1
Crowssbow, WristmountCrossbowCharacter
MW: Crossbow, Wristmount
310/25/50m4D
Bolts---
1 per 100
--
Boomerang, HeavyBoomerangCharacter
Thrown Weapon: Boomerang
15/40/100STR+1D+1
DartDartCharacterTW: Dart1 per 255/10/15mSTR+1
Gasoline bombGasoline bombCharacterTW: Gasoline bomb15/10/15m6D+2
JavelinJavelinCharacterTW: Javelin15/25/40mSTR+2D
Rock, fist sizedRockCharacterTW: Rock15/10/15mSTR+1
Throwing DaggerDaggerCharacterTW: Dagger1 per 45/10/15mSTR+1D
Throwing Star (shuriken)ShurikenCharacterTW: Shuriken1 per 45/10/15mSTR+1D
KBP GP-25Grenade LauncherCharacterMW: KBP GP-25312/60/121Based on Grenade Used
FIM-92 StingerMissile Launcher4152/700/15235D+11AP

Archaic Guns

Weapon NameType:Scale: Skill: Cost:
Resource Points:
Fire Rate: Range: Damage: Ammo:Acc Options:Qualities:Source:
Hand Cannon LightArchaic GunCharacter
AG: Hand Cannon Light
119/25/45.71D+21N/AAK, TDEXP pg109
Hand Cannon MediumArchaic GunCharacter
AG: Hand Cannon Medium
2112/ 30/603D1N/AAK, TDExp pg109
Hand Cannon HeavyArchaic GunCharacter
AG: Hand Cannon Heavy
3115/38/763D6+11N/AAK, TDExp pg109
Matchlock PistolArchaic GunCharacter
AG: Matchlock Pistol
113/7/151D+11N/AAKExp pg109
Matchlock musket, lightArchaic GunCharacter
AG: Matchlock musket, ligh
2110/53/1062D61N/AAKExp pg109
Matchlock musket, heavyArchaic GunCharacter
AG: Matchlock musket, heavy
3115/76/1522D+21N/AAK,TDExp pg109
Flintlock PistolArchaic GunCharacter
AG: Flintlock Pistol
114.5/25/451D+21N/AExp pg109
Flintlock Pistol, doubleArchaic GunCharacter
AG: Flintlock Pistol, double
214.5/25/451D+22N/AExp pg109
Flintlock pistol, pepperboxArchaic GunCharacter
AG: Flintlock pistol, pepperbox
314.5/25/451D+29N/AExp pg109
Flintlock Musket, lightArchaic GunCharacter
AG: Flintlock Musket, light
1110/53/106m2D+21N/AExp pg 109
Flintlock Musket, light doubleArchaic GunCharacter
AG: Flintlock Musket, light double
2110/53/106m2D+22N/AExp pg 109
Flintlock Musket, heavyArchaic GunCharacter
AG: Flintlock Musket, heavy
2115/75/1522D+21N/ATDExp pg 109
Flintlock Musket, heavy doubleArchaic GunCharacter
AG: Flintlock Musket, heavy double
3115/75/1522D+22N/ATDExp pg 109
Flintlock Rifle, lightArchaic GunCharacter
AG: Flintlock Rifle, light
2122/114/2283D1N/AExp pg 109
Flintlock Rifle, heavyArchaic GunCharacter
AG: Flintlock Rifle, heavy
3130/150/3003D1N/ATDExp pg 109
Percussion Cap Revolver, lightArchaic GunCharacter
AG: Percussion Cap Revolver, light
114.5/23/451D+19N/AExp pg 109
Percussion Cap Revolver, mediumArchaic GunCharacter
AG: Percussion Cap Revolver, medium
214.5/23/452D6N/AExp pg 109
Percussion Cap Revolver, heavyArchaic GunCharacter
AG: Percussion Cap Revolver, heavy
317/38/762D+15N/AExp pg 109
Percussion Cap Rifle, lightArchaic GunCharacter
AG: Percussion Cap Rifle, light
2138/190/3812D1N/AExp pg 109
Percussion Cap Rifle, mediumArchaic GunCharacter
AG: Percussion Cap Rifle, medium
3145/228/4572D1N/AExp pg 109
Percussion Cap Rifle, heavyArchaic GunCharacter
AG: Percussion Cap Rifle, heavy
4160/304/6093D1N/AExp pg 109
Elephant GunArchaic GunCharacter
AG: Elephant Gun
6176/381/7623D+22N/AExp pg 109

World War II Weapons

Weapon NameType:Scale: Skill:
Resource Points:
Fire Rate: Range: Damage: Ammo:Acc Options:Qualities:Source:
Owen Machine Carbine
Submachinegun
Character
Firearms: Owen Gun
319/18/272D32NoneAustraliaWW2 Jim W
PPSh 41 "Shpagin machine pistol"
Submachinegun
Character
Firearms: PPSh41
319/80/1501D+135 or 71RussianWW2 Jim W
PPD-40 Degtyaryov machine pistol
Submachinegun
Character
Firearms: PPD-40
3150/100/2001D+125 or 71RussianWW2 Jim W
Sten Gun
Submachinegun
Character
Firearms: Sten Gun
3120/50/1002D32BritishWW2 Jim W
M3A1 "Grease Gun"
Submachinegun
CharacterFirearms: M3A13118/40/912D30USAWW2 Jim W
Lanchester Mk I
Submachinegun
Character
Firearms: Lanchester Mk I
319/80/1502D50BritishWW2 Jim W
M50 Reising
Submachinegun
CharacterFirearms: M503118/40/912D10 or 20USAWW2 Jim W
Thompson M1A1
Submachinegun
CharacterFirearms: M1A1319/80/1502D20 or 30USAWW2 Jim W
Beretta Modello 38A
Submachinegun
Character
Firearms: Beretta 38A
419/100/2002D10, 20, or 40ItalyWW2 Jim W
MP40 "Maschinenpistole 40"
Submachinegun
CharacterFirearms: MP40419/100/2002D32GermanyWW2 Jim W
Suomi KP/-31
Submachinegun
Character
Firearms: Suomi
419/100/2002D25, 50, 40, 71
Finland, Germany
WW2 Jim W
ZK383
Submachinegun
Character
Firearms: ZK383
4160/125/2502D30
Czechoslovakia, SS
WW2 Jim W
Bergmann MP28
Submachinegun
CharacterFirearms: MP28319/80/1502D20, 30, 50GermanyWW2 Jim W
M1903A3 SpringfieldSniper RifleCharacter
Firearms: M1903 Springfield
9160/455/9103D+15
Bayonet, Scope
USAWW2 Jim W
M1 GarandBolt action RifleCharacter
Firearms: M1 Garand
10152/200/4573D+18USAWW2 Jim W
M1 Carbine
Semi Automatic Carbine
Character
Firearms: M1 Carbine
4190/180/2702D15, 30USAWW2 Jim W
Lee–Enfield, SMLE Mk III, Mk V
Bolt action RifleCharacter
Firearms: SMLE Mk III, Mk V
9160/250/5033D10BritishWW2 Jim W
Lee-Enfield No. 5Bolt action RifleCharacter
Firearms: Lee-Enfield No. 5
9160/250/5033D10BritishWW2 Jim W
Lee-Enfield No. 4Bolt action RifleCharacter
Firearms: Lee-Enfield No. 4
9160/250/5033D10BritishWW2 Jim W
MAS 36Bolt action RifleCharacter
Firearms: MAS 36
9160/200/4003D5FranceWW2 Jim W
Mosin-NagantBolt action RifleCharacter
Firearms: Mosin-Nagant
9160/250/5003D+15RussiaWW2 Jim W
FG 42 "Fallschirmjägergewehr"
selective-fire automatic rifle
Character
Firearms: FG 42 "Fallschirmjägergewehr"
12148/300/6003D+120GermanyWW2 Jim W
Sturmgewehr 44
selective-fire rifle
Character
Firearms: Sturmgewehr 44
12138/300/6002D+230GermanyWW2 Jim W
Gewehr 43
semi-automatic rifle
Character
Firearms: Gewehr 43
11154/250/5003D+110GermanyWW2 Jim W
Gewehr 41
semi-automatic rifle
Character
Firearms: Gewehr 41
10151/200/4003D+110GermanyWW2 Jim W
Type 99 "Arisaka"bolt action rifleCharacter
Firearms: Type 99 "Arisaka"
10152/300/6003D+15JapanWW2 Jim W
Carcano M1938bolt action rifleCharacter
Firearms: Carcano M1938
9152/500/10003D6ItalyWW2 Jim W
Meiji 38 Arisakabolt action rifleCharacter
Firearms: Meiji 38 Arisaka
9152/225/4573D5JapanWW2 Jim W
Gewehr 98bolt action rifleCharacter
Firearms: Gewehr 98
8160/250/5003D+15GermanyWW2 Jim W
Kar 98kbolt action rifleCharacter
Firearms: Kar 98k
9160/500/10003D+15GermanyWW2 Jim W
Degtyaryev DP
Light Machine Gun
Character
Firearms: Degtyaryev DP
6152/400/8003D+147RussiaWW2 Jim W
Bren
Light Machine Gun
CharacterFIrearms: Bren6160/225/5503D30BritainWW2 Jim W
Chatellerault M1924
Light Machine Gun
Character
Firearms: Chatellerault M1924
5152/400/8003D25FranceWW2 Jim W
Vickers-Berthier
Light Machine Gun
Character
Firearms: Vickers-Berthier
6152/400/8003D30IndiaWW2 Jim W
Hotchkiss Mk I "Hotchkiss M1909"
Light Machine Gun
Character
FIrearms: Hotchkiss M1909
6160/1900/38003D30BritanWW2 Jim W
Browning M1918 BAR
heavy automatic rifle
Character
Firearms: Browning M1918 BAR
6160/2000/40003D+120USAWW2 Jim W
Lewis Gun
Light Machine Gun
Character
Firearms: Lewis Gun
5152/440/8803D47BritanWW2 Jim W
SG-43 Goryunov
Med Machine Gun
Character
Firearms: SG-43 Goryunov
6160/750/15003D+1
200 or 250 round belt
RusiaWW2 Jim W
Browning M2HB
Heavy Machine Gun
Character
Firearms: Browning M2HB
7176/900/18004D
200 or 250 round belt
USAWW2 Jim W
Browning M1919
Med Machine Gun
Character
Firearms: Browning M1919
6167/700/14003D+1
200 or 250 round belt
USAWW2 Jim W
Browning M1917A1
Heavy Machine Gun
Character
Firearms: Browning M1917A1
5167/1500/32003D+1250 round beltUSAWW2 Jim W
Vickers
Med Machine Gun
Character
Firearms: Vickers
5167/1000/20003D250 round beltBritanWW2 Jim W
MG 42 "Maschinengewehr 42"
GP Machine Gun
Character
Firearms: MG 42 "Maschinengewehr 42"
6160/100/2003D+1
50 or 250-round belt
GermanyWW2 Jim W
MG 34 "Maschinengewehr 34"
Machine GunCharacter
Firearms: MG 34
6160/1000/20003D+150 or 250 or 75GermanyWW2 Jim W
Type 96Light MachineCharacter
Firearms: Type 96
5145/100/2003D+130JapanWW2 Jim W
Breda M37 "Breda Modello 1937"
Heavy Machine Gun
Character
Firearms: Breda M37
6160/400/8003D+120ItalyWW2 Jim W
Taisho 1914
Heavy Machine Gun
Character
Firearms: Taisho 1914
5152/2000/40003D30JapanWW2 Jim W

Alien Ranged Weapons

Weapon Name
Type:Scale: Skill: Cost:
Resource Points:
Fire Rate: Range: Damage: Ammo:Acc Options:Qualities:Source:
Staff Weapon
Energy Weapon/Melee Weapon
Character
Energy Weapon: Staff Weapon, Melee Weapon: Staff
619/18/27
6D Blast / STR+2D Melee
50NoneAP, AK, TDSGS1 p175
Transphase eradication rod (TER)
Energy WeaponCharacter
Energy Weapons: TERs
6110/20/303D20NoneSG1 p346
Zat'nik'tel (Zat)Energy WeaponCharacterEW: Zat Gun513/15/30
10D Stun / 10D Damage / Disintergration
50NoneZTDSG1 p346
Ori Staff Weapon
Energy Weapon / Melee Weapon
Character
EW: Ori Staff Weapon
7110/20/30
7D Blast / STR+2D/STR+3D (pointyend)
75None
Ori Stun Weapon
Energy WeaponCharacter
EW: Ori Stun Weapon
613/15/30
10D Stun / 10D Kill
50NoneZTDSG1 p346
Wraith Stun Rod
Energy WeaponCharacter
Energy Weapons: Wraith Stun Rod
81AE: 30M radius10D Stun1None
Doesn’t affect user
Generated
Wraith Stunner Gun
Energy WeaponCharacter
Energy Weapons: Wraith Stunner Gun
516/12/303D Stun20None
SGA D20 SB p37
Wraith Stunner Truncheon / Staff
Energy WeaponCharacter
Energy Weapons: Wraith Stun Rod
619/18/278D Stun40None
SGA D20 SB p37
Wraith Stunner Rifle
Energy WeaponCharacter
Energy Weapons: Wraith Stunner Rifle
7115/30/60
8D Stun / melee: 3D6
60NoneDP
SGA D20 SB p37
Traveller Pistol (Ronon's gun)
Energy WeaponCharacter
Energy Weapons: Traveller Pistol
519/18/274D50
None; no mounts
DP, RG
SGA D20 SB p37
Genii pistolFirearmCharacter
Firearms: Genii Pistol
316/12/182D8
None; no mounts
RG
SGA D20, SB p37
Genii Machine Gun
FirearmCharacter
Firearms: Genii Machine Gun
4??18/36/543D30
None; no mounts
RG
SGA D20, SB p37
Genii ShotgunFirearmCharacter
Firearms: Genii Shotgun
4112/30/607D9
None; no mounts
RG, 1 rnd to rldExtrapolated
Ursini StunnerEnergy WeaponCharacter
EW: Ursini Stunner
N/A16/30/608D Stun25NoneZTD
Thunder Staff
Energy Weapon/Melee Weapon
Character
Energy Weapon: Thunder Staff Weapon, Melee Weapon: Thunder Staff
61 / 1/3 rds9/18/27
6D Blast / STR+2D Melee / 4D sonic damage
50 / 16 sonic (uses 3 shots)
NoneAP, AK, TDSGS1 p175
T-46 Pulse Blaster (Galaran)
Energy Weapon
Character
EW: T-46 Pulse Blaster
915/25/504D25None
Ohnes Sonic Rifle
Energy WeaponCharacter
EW: Ohnes Sonic Rifle
51
3/60/90 (dbl underwater)
4D+1 (sonic dmg)
20NoneDP, RGSGS1 p175
Ohnes Sonic Pistol
Energy WeaponCharacter
EW: Ohnes Sonic Pistol
31
6/12/20 (double underwater)
2D+2 (sonic damage)
10NoneSGS1 p175
Serrakin rifleEnergy WeaponCharacter
EW: Serrakin Rifle
819/18/277D25NoneAP, AK, TD
Satedan double barrel pistol
FirearmCharacter
Firearms: Satedan Double Barrel Pistol
61 or 29/15/203D+2/4D+22NoneDP, TD
Plasma Repeater
Energy Weapon
Character
EW: Plasma Repeater
N/A315/76/1524D100NoneAP, DP, ID, RGSL p148
Lightning Staff
Energy Weapon/Melee Weapon
Character
Energy Weapon: Lightning Staff, Melee Weapon: Lightning Staff
7
1 or 1 lightning every 4 rds
9/18/27
6D Blast / STR+2D Melee / 6D Lightning-cone
50NoneAP, AK, TDSGS1 p175
Lantean Stun Weapon
Energy WeaponCharacter
EW: Lantean Stun Weapon
1116/30/608D Stun25NoneZTD
Asuran PistolEnergy WeaponCharacter
Energy Weapons: Asuran Pistol
1016/30/605D30
None; no mounts
Glider Cannon(!!)
Vehicle Weapon
Character
Missile Weapons: Glider Cannon
111106/500/106613D6NONE, NO.AD, AK
PP55 Plasmapistole 55
Energy WeaponCharacter
EW: PP55 Plasmapistole 55
316/30/603D15NoneAP, TDExp pg 109
PMP54 Plasmamachinenpistole 54
Energy WeaponCharacter
EW: PMP54 Plasmamachinenpistole 54
419/45/903D45NoneAP, TDExp pg 109
PStG51 Plasmasturmgewehr 51
Energy WeaponCharacter
EW: PStG51 Plasmasturmgewehr 51
6130/152/3043D+232NoneAP, TDExp pg 109
PMG49 Plasmamaschinengewehr 49
Energy WeaponCharacter
EW: PMG49 Plasmamaschinengewehr 49
9145/228/4575D75NoneAP, TDExp pg 109
Oranian PistolEnergy WeaponCharacter
Energy Weapons: Oranian Pistol
519/18/274D50
None; no mounts
DP, RG

Firearms (Modern)

Weapon NameType:Scale: Skill:
Resource Points:
Fire Rate: Range: Damage: Ammo:Acc Options:Qualities:Source:
Baretta model 92/92FSPistolCharacter
Firearms: Baretta model 92/92FS
117/38/762D15SG p334
Colt M1911A1 .45PistolCharacter
Firearms: Colt M1911A1 .45
317/38/762D7SG p334
FN Five-seveNPistolCharacter
Firearms: FN Five-SeveN
217/38/762D20SG p334
Glock 17Pistol Character
Firearms: Glock 17
317/38/762D19SG p334
H&K SOCOMPistolCharacter
Firearms: H&K SOCOM
417/38/762D12
TD, WL, IN lsr sight
SG p334
Desert Eagle .50 AEPistolCharacter
Firearms: DE .50 AE
5113/68/1363D6+17TDSG p334
Makarov 9mm subsonicPistolCharacter
Firearms: Makarov
116/30/601D+18IN SuppressorSG p334
S&W Model 10 .38 special RevolverCharacter
Firearms: S&W Model 10
216/30/601D+26DPSG p334
S&W Model 29 .44 Magnum
RevolverCharacter
Firearms: S&W Model 29
4110/53/1062D6TDSG p334
Colt CAR-15Assault RifleCharacter
Firearms: Colt CAR-15
4338/190/3812D+230
CS, No Burst Mode
SG p334
Colt M16A3Assault RifleCharacter
Firearms: Colt M16A3
4338/190/3813D30no strafe modeSG p334
Kalashnikov AK-47Assault RifleCharacter
Firearms: AK-47
6345/228/4573D30DP, RGSG p334
Kalashnikov AK-107Assault RifleCharacter
Firearms: AK-107
6352/266/5323D+130CS, DPSG p334
Barrett M82A1Sniper RifleCharacter
Firearms: Barrett M82A1
81113/570/11404D+110AP, TDSG p334
Dragunov SVUSniper RifleCharacter
Firearms: Dragunov SVU
4122/114/2282D10
BP, IN 6x telescopic sight, IN suppressor
SG p334
Benelli M1 Super 90ShotgunCharacter
Firearms: Benelli M1 Super 90
514/11/223D7
Single shot only
SG p335
Franchi SPAS-15ShotgunCharacter
Firearms: Franchi SPAS-15
519/22/454D+16CS, DP, RGSG p335
Gurza KS-23ShotgunCharacter
Firearms: Gurza KS-23
7112/25/524D+23AD, AK,SGSG p335
Ithaca Mag-10 RoadblockerShotgunCharacter
Firearms: Mag-10
6112/25/524D2APSG p335
Winchester 1300ShotgunCharacter
Firearms: Winchester 1300
519/22/453D+27
IN Detachable bayonet
SG p335
CZ Scorpion
SubMacBurst or strafe only
Character
Firearms: CZ Scorpion
137/38/761D+130
CS, SS, Burst, Strafe
SG p335
FN P90
SubMachinegun
Character
Firearms: FN P90
539/45/1062D50
AP, BP, RG, SS, M burst, strafe, IN day/night sight
SG p335
H&K MP5A3
Submachinegun
Character
Firearms: HK MP5
439/45/1062D30
CP, CS, DP, SS, M burst, strafe, IN suppressor
SG p335
Ingram MAC-10
Submachinegun
Character
Firearms: MAC-10
239/45/1062D30TDSG p335
M60E4 LMGMachinegunCharacter
Firearms: M60E4 LMG
6345/228/4573D+1100
Burst or Strafe only
SG p340
Kalashnikov PKMachinegunCharacter
Firearms: Kalashnikov PK
7352/266/5323D+1100
RG, Burst or Strafe only
SG p340
SIG Sauer P225PistolCharacter
Firearms SIG Sauer P225
217/38/762D15 or 12DP, RG, or TDSGS1 p173
Colt M4A1Assault RifleCharacter
Firearms: Colt M4A1
4330/150/3042D+130
no strafe mode, IN Adj stock
SGS1 p173
Kalashnikov AK-74Assault RifleCharacter
Firearms: AK-74
5353/266/5323D+130RGSGS1 p173
Dragunov SVDSniper RifleCharacter
Firearms: Dragunov SVD
6160/304/6093D+110IN 6x TelescopeSGS1 p173
H&K MSG-90Sniper RifleCharacter
Firearms: MSG-90
6152/266/5323D+120
AA, BB, IN 12x Telescope
SGS1 p173
Remington M24Sniper RifleCharacter
Firearms: Remington M24
5160/305/6093D+15
IN 12x scope, bipod
SGS1 p173
.300 Winchester MagnumSniper RifleCharacter
Firearms: .300 Winchester Magnum
6176/380/7613D+25
IN 12x scope, bipod
SGS1 p173
Remington M40A1Sniper RifleCharacter
Firearms: Remington M40A1
5160/305/6093D+15IN 10x scopeSGS1 p173
Daewoo USAS-12ShotgunCharacter
Firearms: Daewoo USAS-12
419/22/453D+220
SS, Burst, or Strafe
SGS1 p173
Franchi SPAS-12ShotgunCharacter
Firearms: Franchi SPAS-12
519/22/453D+28CS, DP, RGSGS1 p173
Mossberg Model 500 Bullpup
ShotgunCharacter
Firearms: Mossberg Model 500 Bullpup
419/22/453D+26BP, DPSGS1 p173
H&K MP5K
Submachinegun
CharacterFirearms: MP5K319/45/912D15 or 30
DP, DT, SS, burst, or Strafe
SGS1 p173
IMI Micro-Uzi
Submachinegun
CharacterFirearms: Uzi119/45/912D30CS, DTSGS1 p173
Kalashnikov aks-74u
Submachinegun
Character
Firearms: Kalashnikov aks-74u
3113/68/1373D+130
CS, RG; SS, Burst, or Strafe
SGS1 p173
Browning M2HB
Heavy Machine Gun
Character
Firearms: Browning M2HB
8176/900/18004D+1
200 or 250 round belt
AK, AP, DP, RG, SS, Burst, or Strafe
SGS1 p173
FN M249 SAW
Heavy Machine Gun
Character
Firearms: FN M249 SAW
4130/150/3042D+2200SGS1 p173
FN M240G
Heavy Machine Gun
Character
Firearms: FN M240G
6145/225/4573D+1100SGS1 p173
H&K G36Assault RifleCharacter
Firearms: H&K G36
6138/400/8002D+2
30 or 100 C-mag
Modular, CS, DP, RG; IN 2x telescopic sight
MAG pg 94

Grenades and Explosives

Weapon NameTypeScaleSkill
RP Each
Area of Effect
Damage
Qualities, Mods, and Effects
Tok'Kal / Shock GrenadeGrenadeCharacterTW: Grenade40-2/4/6/10
4D/3D/2D/1D vs Perception
Satedan GrenadeGrenadeCharacterTW: Grenade60-3/6/12/205D/4D/3D/2D
Wraith Stun bombGrenadeCharacterTW: Grenade54.5/10/233D/2D/1D Stun
Grenade, ConcussionGrenadeCharacterTW: Grenade24.5/10/233D+1/2D+1/1D+1
Grenade, CS GasGrenadeCharacterTW: Grenade24.5/10/233D/2D/1D vs Perception
Grenade, Flash/BangGrenadeCharacterTW: Grenade24.5/10/233D/2D/1D vs Perception
Grenade, FragmentationGrenadeCharacterTW: Grenade24.5/10/233D/2D/1D
Grenade, SmokeGrenadeCharacterTW: Grenade14.5/10/233D/2D/1D vs Perception
Baton, 40mmGrenadeCharacter
Missile Weapons: Grenade Launcher
10-2/4/63D+1/2D+1/1D+1
Chemical, 40mmGrenadeCharacter
Missile Weapons: Grenade Launcher
10-3/6/12/20Special, based on chem
CS, gas and smoke, 40mm
GrenadeCharacter
Missile Weapons: Grenade Launcher
20-2/4/6/10
5D/4D/3D/2D vs Perception
Flash, 40mmGrenadeCharacter
Missile Weapons: Grenade Launcher
10-2/4/6/10
4D/3D/2D/1D vs Perception
Flash Bang, 40mmGrenadeCharacter
Missile Weapons: Grenade Launcher
20-2/4/6/10
5D/4D/3D/2D vs Perception
Flechette, 40mmGrenadeCharacter
Missile Weapons: Grenade Launcher
20-2/4/63D+1/2D+1/1D+1
Fragmentation, 40mmGrenadeCharacter
Missile Weapons: Grenade Launcher
20-2/4/63D/2D/1D
HVCC (RifleOnly)GrenadeCharacter
Missile Weapons: Grenade Launcher
20-2/4/63D+1/2D+1/1D+1
Illumination, 40mmGrenadeCharacter
Missile Weapons: Grenade Launcher
10-2/4/6/10Special, lights area
Incendiary, 40mmGrenadeCharacter
Missile Weapons: Grenade Launcher
20-3/6/12/185D/4D/3D/2D
Smoke, 40mmGrenadeCharacter
Missile Weapons: Grenade Launcher
10-2/4/6/10
5D/4D/3D/2D vs Perception
White Phosphorous, 40mm
GrenadeCharacter
Missile Weapons: Grenade Launcher
20-2/4/63D+1/2D+1/1D+1
Continue burning, same dmg, until Diff First Aid or Medicine roll.
Binary Explosives 1/2 lbExplosiveCharacter
Demolitions: Binary Explosives
30-3/12/203D/2D/1D
Blast MinesExplosiveCharacter
Demolitions: Blast Mines
30-3/12/203D/2D/1D
Breaching ChargeExplosiveCharacter
Demolitions: Breaching Charge
20-3/12/203D/2D/1D
C4 1/4 lbExplosiveCharacterDemolitions: C430-3/6/12/204D/3D/2D/1D
Cherry BombExplosiveCharacter
Demolitions: Cherry Bomb
10-1/2/201D/2/1
ClaymoreExplosiveCharacter
Demolitions: Claymore
20-3/6/12/205D/4D/3D/2D/1D
Dynamite (1 stick)ExplosiveCharacter
Demolitions: Dynamite
20-3/12/202D/1D/+1
Fragmentation MineExplosiveCharacter
Demolitions: Frag Mine
30-3/12/203D/2D/1D
Fragmentation Mine, bounding
ExplosiveCharacter
Demolitions: Frag Mine, Bounding
30-3/12/203D/2D/1D
Satchel ChargeExplosiveCharacter
Demolitions: Satchel Charge
30-3/6/123D/2D/1D
Self-Neutralizing Explosive
ExplosiveCharacter
Demolitions: Self-Neutralizing Explosive
30-3/6/123D/2D/1D
ThermiteExplosiveCharacter
Demolitions: Thermite
20-3/6/122D+2/1D+2/+2
Toe PopperExplosiveCharacter
Demolitions: Toe Popper
20-3/6/122D+2/1D+2/+2

Armor

Name

Resource Points

Reflex Modifier

Armor Value

Qualities

Woven metal fabric (light)

   

STR+1

 

Hides and fur

   

STR+2

 

Soft leather, canvas, heavy khaki

   

STR+2

 

Bone and hide

   

STR+3

 

Padded leather, flying jacket

   

STR+1D

 

Woven metal fabric (heavy)

   

STR+1D

 

Hard leather

   

STR+1D+1

 

Chain mail

   

STR+2D

 

Plate mail

 

-2D

STR+3D

 

Bulletproof vest

5

 

STR+2D+1

 

Reflec (against energy only)

   

STR+3D(e)

 

Flak jacket

5

 

STR+3D+2

 

Light Kevlar

   

STR+2D+1

 

Heavy Kevlar

   

STR+3D

 

Ceramic armor

 

-1D

STR+3D+1

 

Syntheleather mesh

   

STR+1D

 

Plastovar

   

STR+1D+1

 

Plasteel

   

STR+1D+2

 

Armored Float Vest

2

 

STR+1D

 

Hot weather Vest

3

 

STR+1D+2

 

Undercover Vest

2

 

STR+1D

 

Plate Carrier Vest

3

 

STR+1D

 

Std Plate Insert

2

N/A

STR+2 (add a +2 to Plate Carrier Vest)

 

Tactical Deployment Vest

3

-1D

STR+1D+2

 

Military Flight Suit

4

 

STR+2D+1

 

Kevlar BDU

6

 

STR+2D+2

 

Assault Vest

8

-2D

STR+4D+1

 

Bomb Squad Suit

8

-2D

STR+6D+1

 

Olympian Tunic

9

 

STR+2D+1

 

Jaffa Armor, Standard

10

-2D

STR+4D+1

 

Lion Mantle

10

-1D

STR+2D+1

 

Super Soldier Battle Suit

N/A

-3D

STR+14D(p)/STR+0D(e)

 

Necropolis Armor

11

-3D

5D

 

Jaffa Helm, Standard

4

 

STR+2

C, IN, LV, NV, PW, PS

Jaffa Helm, Bast

4

 

STR+2

C, IN, NV, PS, TV

Jaffa Helm, Dragon

4

 

STR+2

C, IN, LV, NV, PW, PS, PA

Jaffa Helm, Horus

4

 

STR+2

C, IN, LV, PS

Jaffa Helm, Jackal

4

 

STR+2

C, IN, LV, NV, PS

Jaffa Helm, Magi-Uchawi

4

 

STR+2

C, LV, NV, PS, UC

Jaffa Helm, Raven

4

 

STR+2

C, IN, LV, NV, PS

Jaffa Helm, Serpent

4

 

STR+2

C, IN, LV, NV, PW, PS

Jaffa Helm, Setesh

4

 

STR+2

C, IN, LV, NV, PS

Spartan Shield

4

 

STR+3D+2

 

Ori Armor

5

-2D

STR+5D

 

Satedan Armor

4

-2D

STR+5D

 

Alien Devices

Weapon NameType:Scale: Skill:
Resource Points:
Fire Rate: Range: Damage: Ammo:Acc Options:Notes:
Za'tarc weaponEnergy WeaponCharacter
EW: Za'tarc Weapon
811/5/10m8D; Exp 10D10None
Explosion Radius: 2/4/8m
Kara KeshEnergy DeviceCharacterEW: Kara Kesh710-3/8/10
KB: Will+2D; KS: Will+3D; NR: Will+2D
InfiniteNone
This device can be used by Goa'uld hosts or former hosts or Aliens with Naquadah in their blood. To use the device as a energy conduit for other Naquadah devices takes two actions. Kinetic blast is one action per blast. Kinetic Shield takes two actions to activate. Nerve Rip takes one action. In addition to the damage, Knockback also moves the target 5-10 meters back off their feet.
Hara'keshEnergy DeviceCharacterEW: Hara'kesh81Touch or Self
Healing: Will+2D ElectShock: Will+2D MindFog: Will+2D Neural Spike: Str+3D Shield: Will+2D Overload: 7D Torch: 7D
InfiniteNone
Healing
Sending an electrical charge by touch
Generating an electronic form of brainwashing known as mind fog
Sending a dread neural spike to damage the connection between a symbiote and its host
Generating a forward circular shield to protect the wearer
Set to overload
Used as a cutting torch against obstacles.
Raiden's kara kesh
Energy DeviceCharacterEW: Kara Kesh1010-3/8/10
KB: Will+2D; KS: Will+3D; NR: Will+2D THC: Stamina or Str vs Difficult (20) or be Deaf for 2D6 rounds, people in 10ft radius Stamina or Str vs Moderate (15) or be Deaf for 1D6 rounds LTN: 7D
InfiniteNone
Lightning Thrower
Energy DeviceCharacter
EW: Lightning Thrower
1010-3/8/106DInfiniteNone
AD, TD, Lightning Thrower can bypass armor and has Takedown quality.

From Stargate Aurora

Herrenvolk Weapons

Weapon NameTypeScaleSkill
Resource Points
Fire RateRangeDamageAmmoAcc OptionsQualitiesSource
AK-99
Submachinegun
CharacterFA: AK-9910-3/15/36.52D25
IN 2x Scope, AP, CS, MI
STG-02Assault RifleCharacterFA: STG-0210-3/13/272D+230AP, CS, MI
MP-98
Submachinegun
CharacterFA: MP-9810-3/7/151D+232IN Laserlight
PG-04Energy WeaponCharacterEW: PG-0410-3/ 9/186D20AP
SSG-00Sniper RifleCharacterFA: SSG-00151/102/2043D+110
IN 6x Scope, AP, MI, DP
GSW-01
Light Machine Gun
CharacterFA: GSW-01133/66/1323D30/50AP, MI
MG-82s
Hvy Machine Gun
CharacterFA: MG-82s140/80/1603D+2200AP, MI
P-99PistolCharacterFA: P-9910-9/18/361D+112
SP-99Heavy PistolCharacterFA: SP-9910-7/14/282D+18AP, TD
RSG-97
Heavy Sniper Rifle
CharacterFA: RSG-971500/1000/20005D5
AD, TD, MI, IN 10x Scope
PF-80
Missile Launcher
CharacterMW: PF-80160/130/2604D1AD
PS-01
Missile Launcher
CharacterMW: PS-01191/182/3645D+11AD
FAR-02
Missile Launcher
CharacterMW: FAR-021121/242/4844D+21AP
SF-92Auto ShotgunCharacterFA: SF-9210-8/24/503D+210
TD, SS, Burst, Strafe
MzG-03GrenadeCharacterTW: MzG-0310-4/13/203D/2D/1D1
Launchable, sitcky
HG-98GrenadeCharacterTW: HG-9810-3/12/183D/2D/1D1

Herrenvolk Armor

Name
Resource Points
Reflex ModifierArmor ValueQualities
Typ 1-1D1DC, E, M
Typ 2-1D1D+2C, E, M
Typ 31D+2C, M
Typ 1 [S]-1D4D+1C, M
Typ 2 [S]5DC, M
RSVS-S1-5D if no power8D+1Powered