Special Abilities
Powers are accessible by Race, Feat, or GM Fiat. Point cost is noted in the entry, and any Feat should explain how many points you get to spend. If race, then point cost is incorporated into racial template.
Sections:
Creature Features
Faerie Magic
Items of Power
Minor Abilities
Nevernever Powers
Psychic Abilities
Shapeshifting
Speed
Spellcraft
Strength
Toughness
Vampirism